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Assassin's Creed Reddit community posts
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assassins_creed_community subreddits curated by /u/actorschecklist
27 November 2025
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Early concept art. This game had so much potential for cool shit with mt Olympus. Shame
submitted by /u/EnvironmentalPea9803 to r/AssassinsCreedOdyssey [link] [comments] -
The lack if motion capture during cutscenes is hurting the franchise
submitted by /u/Gonzito3420 to r/assassinscreed [link] [comments]
Ubisoft needs to do something about this. They can't continue making these robotic ugly cutscenes anymore if they want to deliver good stories and writing.
I just finished the Valley of the memories dlc and the ending hits harder because they miraculously decided to use motion capture for once.
As a fan of the franchise I seriously hope that they do something about this issue in the next games
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I finally arrived in Cyrene ⚔️🛡️
submitted by /u/DARK_JEDI27 to r/AssassinsCreedOrigins [link] [comments] - 16 year's ago Assassin's Creed 2 released it sold 9 million copies six months after its release and is widely considered the best in the franchise, what are your thoughts on the game ?
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Nothing will ever touch the lighting in Unity
submitted by /u/Cubegod69er to r/a:t5_2wmb0 [link] [comments] -
Any way to fix the pop ins? already tried max graphics...
submitted by /u/DarkShadowOverlord to r/AssassinsCreedOrigins [link] [comments]
wall on the right side on first 2 pics, tree on 3 and 4, and on the last pictures i have black spots on water behind bayek when i move the screen. the water spots are mega common and allo ver the place, it seems volumetric clouds makes it worse? but im not sure.
i has game running at around 90+ fps maxed out and this issues still happen.
locked game to 60 fps and 60hz vsync.
latest nvidia driver 581.80
i dont have a monitor... i'm using a lg tv screen 1366 x 768 res 60hz... yeah i gotta buy a monitor...not sure it's monitor related
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All New Details from Jorraptor’s interview with Simon
submitted by /u/PapaSmurph0517 to r/assassinscreed [link] [comments]
New Details on Shadows Post-Launch from Jorraptor’s Livestream Interview with Simon:
Manual jump is being worked on, no guarantee but they’re trying to make it work to come in the future
Post-Launch has been more drip-fed due to change in approach to being more reactive to the community. Due to that there is no 2nd expansion planned, but they are planning to make fewer apart but meatier updates in Year 2 (which starts January, not March)
re-confirmed another update coming before Christmas, to be announced in 5-6 days (so Dec 2nd when the S2 release drops)
the next update will include a new Project (new Animus-themed gear for Naoe to mirror the one for Yasuke) new Finishers but not necessarily for every weapon (Jor: “so every weapon gets a new finisher?” Simon: “yeah…well…maybe. We’ll see”), and more (“new surprises for the holidays”, Jor “new legacy outfit?” Simon “stares into the camera silently for a few seconds with a smirk yeah, you’re good, you’re sure you’re not a journalist?”)
pacing of Projects is to find balance between the fastest players who can finish them in weeks, and slower players to may be overwhelmed by too fast a roll out
Simon has one future Project in mind that he thinks players will like “The future is…colorful” (PRIDE Project in June confirmed???)
“Project stuff is not collab stuff” (guess that means no Edward outfit for Yasuke, unless that doesn’t count as a collab)
reiterates that the Hub will continue into the games after Shadows, and Hub elements will continue once Shadows is no longer receiving updates through future games, and continue to grow and shape over time
can’t comment on whether or not keys will carry over to future titles and how the hub transition will actually work (simply because he hasn’t had talks about that topic and what he can or can’t say about it, so is just being cautious and saying nothing)
Animus Replay like what was added to Mirage isn’t feasible due to the scale of Shadows from a technical level, but they are looking at something that may involve remixing bosses (could see this as potential future Rifts, or something like Corrupted Castles but in the Arena with previous bosses)
The lack of a 2nd Major Expansion does not necessarily disclude the possibility of things like new weapon types or new story drops that move the plot forward
They saw a significant uptick in game completion rate after CoA (hopefully the lesson learned is that setting content after the story and locking it behind beating the story is actually a good idea)
Dual Katanas as a weapon type won’t happen because the legendary samurai Musashi who is famed for that technique does so 40 years after Shadows (this is stupid because enemy NPCs and bosses are already doing this anyways). Simon does comment that maybe his stance on that is too dogmatic and they should add it anyways because it’s cool. So possibility but sounds unlikely to happen. Also because player characters are more complex, it wouldn’t be as easy as just porting over dual sword enemy move set to Yasuke. If Yasuke gets another weapon in the future, Simon would prefer it be something else (doesnt say what)
Mentions ideas such as Yasuke learning Bō but with a different style to Naoe, or Naoe getting a short bow (and clarifies THESE ARE JUST IDEAS and not at all confirming or denying or hinting at anything. Just ideas riffing off of Jor’s question)
Adding Naoe’s drop kick as a passive was tricky because it bypasses the ability system, but they made it work because “it’s really cool” (facts)
Looking to possibly tweak Corrupted Castles (or a similar but different possible new thing as mentioned above) using the fact that it’s in the Animus layer, to do more interesting things with it
Jor wants to see damage numbers come back, Simon’s response to that starts with “I have bad news for you” then elaborates that they are looking into making crits more obvious (sounds like through a visual that isnt just a giant glowing number above the heads), and are seeing if they can make a stat screen work (no idea why this is such an issue but hey at least they are looking into it I guess)
Simon mentions that since Shinto is still practiced and held as a cultural belief more so than Egyptian/Greek/Norse Pantheons, that this is why they opted to be more grounded to avoid mishandling something still part of a current belief system
Suggests that some things seem in A Puzzlement (specifically regarding the Isu Door part) may be added on to and developed more in future drops
“I can’t comment on co-op”
Looking into option to disable visual effects of MTX gear
Setting to turn off Level Scaling? No
Headgear with/out mask option? Maybe
Something like ACP or Story Creator? Not likely, very difficult to do in the context of Shadows (from this and other answers it sounds like the new engine is a lot more complex than the previous one)
Tsuyu’s outfit, or Naoe longer hair outfit from concept art: not in the plans but not out of the realm of possibility (so possible but not likely)
“One way to do longer hair would be to show passage of time, if we do something in the future” not so subtle hint at a possible time skip in future content?
Unity/Syndicate -style Black Box missions? “Something i’d really like to take a crack at. There’s hope for this”
Shao Jun legacy outfit, if they do it, will appear canonically, not just through the Exchange/Project. (Simon, my guy, dont dangle Kotetsu in front of us like that)
Spoilers for Isu Door content: more details about Kassandra’s time in Japan may come in the future, and there’s a specific reason why Kassandra brought a Kassandra statue to Japan
This is not the last Isu content that will be in Shadows
Why did Kassandra stash PoE in this vault instead of destroy them, as per her missions? “That’s part of the story we have for what Kassandra did there. She left those signs [the glyphs] for the Hidden Ones to find. Also, rule of cool.
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Question about Reda
submitted by /u/ImL1nn0 to r/AssassinsCreedOrigins [link] [comments]
Only just started the game and been doing the daily Reda Quests for about a week now
I have gotten: 2x pink weapons
Legendary Storm blades (maybe i got them from a scroll cant remember)
Legendary Copper Mace
Legendary Forlorn Hope
Legendary Mummy outfit
Legendary Pharaohs Regalia
I have seen a bunch of posts of people posting about „finally getting a legendary outfit“ Am I getting extremely lucky here or is this normal? Anyone know what the odds are like (How often do you get legendary items)?
Also on a side note the Storm blades seem really strong because they are instant charging and can block and charge at the same time. Are they worth upgrading? I havent upgraded anything yet and they are starting to be really underleveled. (They are level 16 my level is 23)
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Ubisoft Bordeaux deserves another shot
submitted by /u/National-Yak1471 to r/assassinscreed [link] [comments]
With Shadows fumbling the post launch really hard, i must say, Bordeaux deserves the chance to lead a full budget Assassin's Creed game. And it doesn't have to be a Valhalla/Shadows sized game, they can provide experiences in the similar length of Mirage or the older games. They at least respected the history/writing of the franchise and care enough to listen to player feedback. I don't care if it's a Basim sequel or a completely new historical setting, these guys deserve another game and stop making DLCs for the bigger studios. They just need to hire better writers.
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Have you had the one photo that was perfect or one that you missed out on?
submitted by /u/EarlDogg42 to r/AssassinsCreedOdyssey [link] [comments]
Have you ever caught a photo at just the right moment? Did you know you can never truly duplicate that shot, or have you ever tried to get one and just missed it?
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