Awkward Zombie, a video game themed webcomic by Katie Tiedrich. It often makes reference to video game culture thus sometimes requiring a bit of video game literacy. The comic is non-sequential, with no main characters or plotlines, and can be read out of order. There are gag-a-day parodies of ridiculous situations that could occur in video game worlds such as The Legend of Zelda, Pokémon, World of Warcraft, Red Dead Redemption, the Metal Gear series, and others, but some include the author herself as a character. Generally, except for limited strips, the title does not suggest a persistent pattern of recurring zombie lore.
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I would love to help you with this pivotal point in your character arc, but I have some very important laundry to run.
In addition to being a very fun and well-written game, Expedition 33 lets you dress up all your guys as mimes, and I don't know how much clearer of an endorsement I can give you.
But this is an enhanced experience of the crime scene, because now the floor is blue.
Yes, we have walked past this bush five times already, but I noticed you dispensed a piece of your tragic lore the first time we walked past it and I need to know if this phenomenon is repeatable.
Maybe we just spend the last 30% of the game hanging out? That's probably it.
Didn't want to go to jail? Shouldn't have eaten spicy food before bed, you fool.
If it takes longer than a couple of seconds to Ascend through something, I start to get a little nervous.
This comic is based on something my friend Mike said. It is about learning a valuable lesson.
Cats are actually very shy and will only talk to people they do not respect.
Date has incurred enough brain damage that no should find this behavior surprising.
Now that we are best friends, there is no point in hanging out together. You're stagnating my progression of character development, bro.
In any Persona-esque time management system, there are always going to be ways to spend your time that end up not being optimal from a mechanics min-maxing standpoint. It's not my fault that I
...It's typical for point-and-click-on-things investigation games to give you things in the background for you to point and click on -- sometimes to progress the plot, but more often for flavor text
...You may as well tell me that the succulent pie cooling on the windowsill is a load-bearing feature of the house.
Don't try to trick me into playing a Zelda game when I'm playing a Zelda game.
The most important part of being a detective is trusting your intuition. That's why I pick only one angle from which to examine every crime scene and never move, because moving would mean conceding
...No else is allowed to exist in the background while you spend quality time with one (1) of your Persona Pals. They would probably all get too jealous of your direct attention.